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ROLENTA PRESS PRESENTS THE 2ND EDITION OF:
PHOENIX: THE FALL & RISE OF VIDEOGAMES
This new edition expands upon the original and presents the history of
videogames from the earliest computer games through 1996's newest
next-generation machines such as the Nintendo64 and the Sony Playstation.
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New for the second edition:
- Individual chapters covering 1994, 1995 and 1996
- Over 130 photographs
- Summary of early computer/game machines including the Commodore-64 and
the Atari 400/800
- Brief history of the internet
- Internet newsgroups and World Wide Web addresses of interest to videogame
fans
- Expanded coverage of historically important arcade machines
Leonard Herman, the author of Phoenix: The Fall & Rise of Videogames, is a
member of the VIDEOTOPIA advisory panel.
"After reading this book you will not only understand video games better, but
the industry as a whole."
"Phoenix can be counted on as a colorful, sharp, and concise reference book
for anyone who desires to plumb the origins of the gaming industry."
"Leonard Herman brings a rare sense of perspective to his compelling history
of videogames. This insightful book would make a wonderful gift for any
videogame buff."
"One of the most fascinating books I've read this year. The times are more
than ready for a book such as this."
"One of the only books out that even attempts to summarize the history of home
gaming. It's a good read."
"Herman writes with insight born of love for his topic, and offers in-depth
research and straightforward reporting of the events, deals, and conflicts
that mark videogame history."
VIDEOTOPIA and Electronics Conservancy are registered
trademarks of The Electronics Conservancy, Inc. All rights reserved. All
photos (c)1997, 1998 Electronics Conservancy. All videogames, characters,
brand names, and trademarks are the properties of their respective owners.