Phoenix: The Fall & Rise of
Videogames

ROLENTA PRESS PRESENTS THE 2ND EDITION OF:

PHOENIX: THE FALL & RISE OF VIDEOGAMES

This new edition expands upon the original and presents the history of videogames from the earliest computer games through 1996's newest next-generation machines such as the Nintendo64 and the Sony Playstation.

New for the second edition:

Leonard Herman, the author of Phoenix: The Fall & Rise of Videogames, is a member of the VIDEOTOPIA advisory panel.

"After reading this book you will not only understand video games better, but the industry as a whole."
EGM2
"Phoenix can be counted on as a colorful, sharp, and concise reference book for anyone who desires to plumb the origins of the gaming industry."
NEXT Generation
"Leonard Herman brings a rare sense of perspective to his compelling history of videogames. This insightful book would make a wonderful gift for any videogame buff."
Video
"One of the most fascinating books I've read this year. The times are more than ready for a book such as this."
Factsheet 5
"One of the only books out that even attempts to summarize the history of home gaming. It's a good read."
Flux
"Herman writes with insight born of love for his topic, and offers in-depth research and straightforward reporting of the events, deals, and conflicts that mark videogame history."
Electronic Games

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VIDEOTOPIA and Electronics Conservancy are registered trademarks of The Electronics Conservancy, Inc. All rights reserved. All photos (c)1997, 1998 Electronics Conservancy. All videogames, characters, brand names, and trademarks are the properties of their respective owners.